Brett Melens, Jael Claudio, Alex Winslow
Produced a game that would be appealing to the user. Instructions are in link below.
http://scratch.mit.edu/projects/28794920/
Conclusion
1. Reflect on the creative process you used.
What was useful? Discuss your reflection with your partner and then write a
reflection individually.
- First we brainstormed a game design, then chose an idea, programmed it, tested it and edited it.
2. Reflect on the team dynamic. What helped
the team work well together? Discuss your reflection with your partner and then
write a reflection individually.
- Communication was the biggest part of our team work. We discussed the task and split work among ourselves.
3. What went well?
- Everything except for a rock getting stuck on the screen.
4. What did you struggle with?
- The only thing we struggled with was a rock getting stuck floating on the screen instead of falling normally.
5. Given more time how could you improve your game?
- We could have added quicker reacting controls, more levels, and removed some small errors.
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